Alexandre Pellitero–Rivero is awarded the 2015 EU Research Grant and will join NYU’s Mobile AR Lab as a Research Partner for the Fall 2015! Alexandre is a Telecommunications Engineer with a Masters in Telematics Engineering. He is currently a part time student in the IT PhD programme of the University of Vigo (Spain), focusing in Mobile Augmented Reality applications. Since 2010, he has been working at Gradiant (an R&D Center) as a researcher, participating in several Augmented Reality projects in the fields of automotive, industry, health and printed media. He is passionate about bringing Augmented Reality closer to the general public and he has been involved in the creation of authoring tools so non-technical people can also create new applications.
Tomorrow 6-9 — IDM’s Student Show!!!! Come out to the Magnet Space in Brooklyn and join us for IDM’s Best!
The Mobile AR Lab takes 2nd place at the NYU Poly Research Expo!! The competition was very tough so the victory meant a lot. Project team : Mark Skwarek, Shen-Fang Cheng, Donovan O.A. Toure, Louisa Wan, Kang-Wei Chang.
Brendan Scully is Managing Director at the NYC offices of Metaio, Inc., the world’s leading Augmented Reality Company. He oversees Metaio’s
At MAGNET, Scully is advising the Mobile AR Lab in best practices for AR application development and design. In his view, augmented reality demands that mobile developers consider the physical, political and social environments in which they deploy their applications. By taking a humanistic approach, he believes that AR applications can enhance, delight and inform human experience while avoiding situations of distraction, addiction or control.
Prior to 2010, Scully worked at Tiltfactor Lab, researching humanistic games and critical play.
Scully received a Bachelor of Science in Augmented Reality from Dartmouth College.
Sander Veenhof becomes the Mobile AR Lab @ NYU’s 1st official RESEARCH PARTNER! [part of the BXMC]
Sander Veenhof is one of the most influential artists/researchers to have ever worked with augmented reality. Veenhof’s work has been written about in the New York Times, shown by MoMA and as an official entry into Venice Biennale. Among Veenhof’s achievements was the”#1 Designer in the Netherlands” award which he received in 2013 from the Netherland’s government.
Google’s Cardboard: the highly accessible OpenGL web environment to create the experiences!
Stay tuned for Veenhof’s NYC release of his roller coaster ride!